Another role that I am interested in knowing more about is storyboarding, which is quite straightforward but also complicated. Because the job itself is straightforward, you have to board out the scenes. But what entails is also about how to utilise a wide range of knowledge about filmmaking that will help you tell the story from scene to scene efficiently.
Efficient and Economic. I heard that word multiple times when I did a research on storyboarding. And I also heard someone say that in the animation world, the currency is the artwork. Which is make sense because everything has to be created, and it takes a long time, and time equals money. So I feel like there are a lot of film language and theory to learn to be able to do storyboard effectively. Of course, when it comes to animation, there is more freedom in the visual aspect, so it is also the versatility to understand the director’s visual language and preference.
And based on my research, there are some skills that is needed to be a storyboard artist:
- Understanding of character posing, expression, and performance.
- Basic animation knowledge is a plus or sequential drawing skill like comics.
- Basic cinematography: how to transition, staging, scene establishing, what to cut in or cut out, camera angles, etc
- Perspective drawing skills
- Understanding of visual storytelling, how to add subtext, etc.
- Adaptability to the tone or mood of a different story.
From my three research, there are some of the skills that are overlapping. And what stands out for me is versatility and the ability to adapt to styles. For me all this time, there is always a pressure to have a visual identity, which I don’t have. And even if I will someday, I want it to be an organic process. So, I know if I got the chance to be in the Animation Industry, I would have a lot of opportunities to grow, explore, and learn, and maybe someday develop my own style or just keep trying out new things. And I feel like for me, that is what is the most compelling thing about this Industry.